This demo is absolute peak! The ULTRAKILL meets Ghostrunner vibe is incredible, and the movement feels incredibly smooth. The SPLATTER and SOAK mechanics make the ultraviolence feel so visceral and rewarding, and the Reaper’s design goes so hard
The inspirations are clear, but like, in a GOOD way. I've sent the demo to a bunch of pals who enjoy the genre, so hopefully you get some wishlists out of it.
Best of luck with your project. Can't wait to see how it turns out!
This seems interesting... Hmm... I do wonder how this will turn out. Very excited by this. Aside from the obvious appeal of appearance, I'm interested in the world this gives a glimpse into.
thanks for trying our early demo! Do try out the updated demo on STEAM too, we have added a little bit more variety with new enemies, arenas and weapon!
Omg Ultrakill 2 just got announced! But fun aside this is an awesome game. the gamplay feels so smooth and after a short "Why the ammo?" The Ammo makes the game less "I have a gun and shot everything dead!" more to a ballet with "Now I shot. Now I stab".
The gun feels a bit powerless by just three shot that hardly instakill enemys outside of close combat Maybe just make it full-auto? Also in the room with the gun is a huge split in the room (right hand side) and with a bit parcouring you can reach it, but sadly there is a invisible wall... I think this would be a great place for a secret! (Maybe there is one and I was to dumb, then correct me please.)
The knife plays amazing and I love seeing a melee weapon working in an FPS. Although the dash range feels some what but a little bit more playing might help with this problem.
I already crave for more (and humans to kill! Maybe even red Blood with special effects?) 10/10 The Mother must grow!!!!
Hey, thank you so much for playing and for taking the time to leave this comment. Hearing that you’re excited for the Steam release means a lot to the whole team.
Really nice demo, it offers so much variety to go fast already. Making use of blood for speed opens up some unique mechanics. We've been able to beat the demo in under 2 minutes!
So... Ghostrunner+ULTRAKILL+Furry? Great. No, really, I say great with no sarcasm. I am looking forward to see if it brings something new to the table, or expands on what the latter two games missed out on (Like adding a gun to the Ghostrunner gameplay)
The demo so far is very interesting - movements are solid but I do feel like it's lacking in enemy variety, and for the type of movement it offers a lot of the maps feel too small or cramped. There's a solid concept behind but I think it needs a bit more polishing and larger spaces while keeping a ramping curve from level to level.
Your game grabbed me tight, especially with that artstyle and character design. World reminded of Anti Utopian classical books (1984, 451 Farenheit). And as 451 Farenheit stated, you are the villain and you are the tool of a system. OBEY or be EXTERMINATED.
Couldn't miss an opportunity to support you and give some community flame!
Thank you and have a great day. We will meet again, thats for sure.
Completed the demo, gotta say, this is a pretty fun game, for what's currently available. I like how the knife feels and how it makes you precise with your attacks :]
Played this a few days ago! Really loved the games aesthetic and play style. I dont remember if their was one but I think it be interesting to incorporate a parry for the fast gameplay. Overall feels good, can't wait for more and to see where it goes. The environment is interesting and hope the music will pop off too in full game!
If you would like to see some vod gameplay of it ill link it here! Definitely sending it to other streamer friends to check it out!
Hi! thanks for playing & streaming <3 we do have a reflection with the knife, but are working on introducing it to players via the levels, for now you can "accidentally" discover it thank you for the feedback !!
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Great characrer design, easy to get into, fun, fast. I love this and WILL be keeping track of further versions and stuff.
This demo is absolute peak! The ULTRAKILL meets Ghostrunner vibe is incredible, and the movement feels incredibly smooth. The SPLATTER and SOAK mechanics make the ultraviolence feel so visceral and rewarding, and the Reaper’s design goes so hard
Quite a fun demo. Ultrakill influences are visible, but it feels like a very original and interesting :3
It fucks.
The inspirations are clear, but like, in a GOOD way. I've sent the demo to a bunch of pals who enjoy the genre, so hopefully you get some wishlists out of it.
Best of luck with your project. Can't wait to see how it turns out!
ultrakill but you're furry with shadow the hedgehog ost style
This seems interesting... Hmm... I do wonder how this will turn out. Very excited by this. Aside from the obvious appeal of appearance, I'm interested in the world this gives a glimpse into.
ultrakill but your a furry 💀
true lol
This looks repetitive and a little easy. Try adding more variety and challenge in the gameplay.
thanks for trying our early demo! Do try out the updated demo on STEAM too, we have added a little bit more variety with new enemies, arenas and weapon!
It’s amazing to hear that.
ultrakill? Lol, I must play it
make a linux build and my soul is yours
First thing I thought was ULTRAKILL?!? It's really fun tho!
Omg Ultrakill 2 just got announced! But fun aside this is an awesome game. the gamplay feels so smooth and after a short "Why the ammo?" The Ammo makes the game less "I have a gun and shot everything dead!" more to a ballet with "Now I shot. Now I stab".
The gun feels a bit powerless by just three shot that hardly instakill enemys outside of close combat Maybe just make it full-auto? Also in the room with the gun is a huge split in the room (right hand side) and with a bit parcouring you can reach it, but sadly there is a invisible wall... I think this would be a great place for a secret! (Maybe there is one and I was to dumb, then correct me please.)
The knife plays amazing and I love seeing a melee weapon working in an FPS. Although the dash range feels some what but a little bit more playing might help with this problem.
I already crave for more (and humans to kill! Maybe even red Blood with special effects?) 10/10 The Mother must grow!!!!
Jokes on me I was just bad at aiming with the gun. The gun is balanced enough.
Played through the demo countless times. Love it, scratches the ultrakill itch, Inspired to make a vid on the game
Super demo! Keep up the good work.
Very cool demo, I am looking forward to the full release.
Just found out about this game but i'm really excited for when it releases on Steam!
Hey, thank you so much for playing and for taking the time to leave this comment. Hearing that you’re excited for the Steam release means a lot to the whole team.
Really nice demo, it offers so much variety to go fast already. Making use of blood for speed opens up some unique mechanics.
We've been able to beat the demo in under 2 minutes!
EYO ultrakill Furry?
nice
So... Ghostrunner+ULTRAKILL+Furry?
Great.
No, really, I say great with no sarcasm. I am looking forward to see if it brings something new to the table, or expands on what the latter two games missed out on (Like adding a gun to the Ghostrunner gameplay)
This game is fantastic. I love the art direction and the movement flows really well. Can't wait for further developments.
The Reaper is awesome.
Good luck on your endeavours, I'll be waiting for the full release ;)
Man, I love this!!! Can't wait to see what you can come up with!
Also, love the Reaper
The demo so far is very interesting - movements are solid but I do feel like it's lacking in enemy variety, and for the type of movement it offers a lot of the maps feel too small or cramped. There's a solid concept behind but I think it needs a bit more polishing and larger spaces while keeping a ramping curve from level to level.
Greetings, TrueWolrd Studios
Your game grabbed me tight, especially with that artstyle and character design. World reminded of Anti Utopian classical books (1984, 451 Farenheit). And as 451 Farenheit stated, you are the villain and you are the tool of a system. OBEY or be EXTERMINATED.
Couldn't miss an opportunity to support you and give some community flame!
Thank you and have a great day. We will meet again, thats for sure.
P.S: Reaper, you are awesome
(Praise the Mother!)
Thank you, this is awesome!!
So is this being developed alongside, or instead of Unyielder?
UNYIELDER has already launched with updates on Steam! ALTEREDBLOOD+ is an independent project developed separately by TrueWorld Studios.
Fun game with lots of potential. As a person who never played Ultrakill or similar games i find this game very interesting.
игра прикольная, есть потенциал, надеюсь вы продолжите делать эту игру
Completed the demo, gotta say, this is a pretty fun game, for what's currently available. I like how the knife feels and how it makes you precise with your attacks :]
my best time is 4:50s!
peak game
would need either wasd to zqsd keybind shortcuts or access to last used weapon keybind in order to rearrange keybinds maybe
peak game still
I love my ULTRAKILL inspired shooter games, despite the softlocks this was a really cool game! I especially loved the SAP mechanic
Played this a few days ago! Really loved the games aesthetic and play style. I dont remember if their was one but I think it be interesting to incorporate a parry for the fast gameplay. Overall feels good, can't wait for more and to see where it goes. The environment is interesting and hope the music will pop off too in full game!
If you would like to see some vod gameplay of it ill link it here! Definitely sending it to other streamer friends to check it out!
https://www.twitch.tv/videos/2737695754?t=4h32m6s
Hi! thanks for playing & streaming <3 we do have a reflection with the knife, but are working on introducing it to players via the levels, for now you can "accidentally" discover it
thank you for the feedback !!
Known bugs!:
- SoftLock on second playthrough where a door does not allow you to proceed (Exit & Restart the game to bypass)
-Gun does not automatically swap on pickup (use scroll wheel or numkeys to swap to the gun)
-Game can softlock when dying at some checkpoints (restart the game to bypass)